Daniolo Rodrigues has a nice
portfolio.
I recommend to visit
this website and
this one (quiet old, but... rhaa I love his motion design!) that he did.
The question Chris Tingom asked on his blog is interesting:
"One Thing You Did This Year?
A year is always full of decisions and changes. What is one change you made in your business, or life, that dramatically improved results?"
To answer him go to comment his blog (by the way, I recommend to bookmark this great blog)
http://www.macmothership.com/all the old apple Ads. Nice to see the evolution or the good and bad ideas.
Labels: ads, apple
http://www.rrraul.net/Nice work from this 25 years old brazilian Art director / graphic designer and developer for Interactive media.
This guy simply roxx. Beautiful motion designer
Labels: graphism, motion design, portfolio
I found this interesting
free PDF from
wishfulthinking blog. It explain a good way to keep you focused on your creative work. And how to not spend time in mails, funny links, chatting, etc.
While reading this e-book, I was thinking about how can I organize myself to be not disturb by incoming mail?
And I came to this conclusion: I can easily and automatically know which mail is important and need urgent answer and which are not. The most urgent ones are from my actual clients I'm actually working with.
So I created a contact group with all these people. But this group is changing, sometimes I add contact in this group, sometimes I remove, depending of my "actualities". If an email came from a contact in this group, it's considered as an unread email and I need to read it as soon as possible. Otherwise it goes to my two other folders: TO DO SOON or NO ACTION REQUIRED. The to do soon folder is read at a specific time and the no action required folder is read when I have the time, (the "not important but maybe interesting" links or funny mails I receive everyday). And with this method I'm not disturbed by all new emails, just the ones that matter.
I think (as I read in this pdf) it's important to have "rules" and habits everyday, for some stuff. To keep the maximum possible time on your creative jobs. So now, for 2008, I know I'll be better with my creative time management!
Young boy from Argentina. You have to see his work
http://www.rodier-kid.com/works.html
www.pinkfloyd.co.uk/obtw simple, beautiful and efficient.
Really well animated portfolio (or better to say 'smart' animation).
www.liushuquan.com/intro.htmlLabels: graphism, portfolio
A well done portfolio from
www.firstbornmultimedia.com. Nice projects (even those done for microsoft).
http://biomachina.net/He is young, creative and brilliant (ok all his creations are not perfect but some are impressive)
I've found this artist via
http://www.evokeone.com a good creative community portail. Even when you are an old experienced graphic designer with anything to prove, participate to this creative portail is good for you. Because then you have no client that gives you rules, or limit to your imagination.
Labels: graphism, portfolio
The developer of
TweenLite has released a benchmark of all the main tweening engines available. His package seems the fastest (and I recommend to use it because of its simplicity and efficiency) but the most important thing is that the adobe tween engine is the slowest. Too much code kill the code!
>>
http://blog.greensock.com/tweening-speed-test/Labels: actionscript, flash
I love to play with pixel in pixelmator.
It remembers me the time when I discovered all the possibilities of photoshop, and create stuff from nothing without thinking...
(And in fact I love kaleidoscope effect)
>>
http://www.pixelmator.com/Labels: mac
Crazy graphics, papervision and a well known french fashion brand behind that :
http://ludoescrime.com/
Labels: fashion, graphism, papervision
Crazy guys and a crazy motion Reel
http://www.petpunk.com/reel/
Labels: portfolio, reel
Scores at all games on the website and get hired by a japanese company (hum... or not) :
http://shokora.references.be (FR)
http://shokora.vacature.com/ (NL)
(belgium viral from
Emakina)
Labels: emakina, games, viral